Giants - Creations of Ghror, The Artificer.
At the beginning of the world, Ghror infused his traits into beings he crafted in his great forges. They were his pride and his love. The giants embody everything their lord represents: strength, unity, the love of creating things, and loyalty. The giants are by far the largest race on Vaeldrin, and therefore the most feared in war. Every male giant learns the art of warfare from their father and how to defend their lands from invaders. Some are even taken in by the High King to train as Berserkers, the elite fighters of giant society. Berserkers are expert woodsman as well as warriors. They wield throwing axes, battleaxes, and greatswords. They thrive in battle, whirling about the field, relying heavily on their size and weapons rather than skill and finesse. The giants gathered on the border between the Broman Tundra and the Northern Wastes to build their society around a capital city. Argunheim arose in those days, the glorious capital of the northern giants. A warforged city that raised the mightiest heroes of old. During the events of the Marked Ones Prophecy, the current High King of the giants is King Asmund. They now prepare for a war with the lich council in the wake of their campaign against the dark elves to the northeast. They have made a temporary pact with the humans to destroy the undead in the far north.
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